necklace of evil | Sat Sep 29 13:31:59 2012 MST |
Vor | admin | offline |  |
| lowered the max damage increase to melee/skill damage, and made the increase to stats/damage smooth rather than allowing you to get most of it early and the stagger the effects past that point.
basically you'll get the same stats at godlike/satanic that you had before, but you won't have the same stats at good/evil ta you had before. also, you will have a little less damage boost at godlike/satanic, and you will definitely have less at good/evil. |
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