ceb | Mon Nov 12 22:37:19 2012 MST |
Vor | admin | offline |  |
| I made changes to ceb a year or so ago so that it wouldn't use a static amount of damage. instead of taking your final damage from the initial ceb and making it use that as the base for the rest of the blasting, i took the average damage from ceb and made it add stuff like hef bonuses and randomization every ceb. unfortunately i didn't notice that old ceb boosted the damage per blast every time a new bolt went through, so i had inadvertantly decreased ceb damage, which made it kind of silly. so i now the base damage increases every time it fires a bolt. |
>ceb | Mon Nov 12 22:40:44 2012 MST |
Vor | admin | offline |  |
| On Mon Nov 12 22:37:19 2012 Vor wrote post #27: > I made changes to ceb a year or so ago so that it wouldn't use a > static amount of damage. instead of taking your final damage from > the initial ceb and making it use that as the base for the rest of > the blasting, i took the average damage from ceb and made it add > stuff like hef bonuses and randomization every ceb. unfortunately i > didn't notice that old ceb boosted the damage per blast every time a > new bolt went through, so i had inadvertantly decreased ceb damage, > which made it kind of silly. so i now the base damage increases > every time it fires a bolt.
forgot to mention, but for now i have also disabled fumbles, which really i don't see the point of. |
|