update | Wed Feb 20 12:46:05 2013 MST |
Vor | admin | offline |  |
| changed cure serious wounds and cure critical wounds so that they will heal more when the target has lower hps (basically the premise is that the more healing that is needed.
i should point out that the max output from the boost on cure critical is about the same as heal is, so it might be more advantageous at some times but probably not most times.
also, i added the spell 'restore' to healer guild, which is basically renew for eps. |
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