Inform Report | Tue May 24 06:33:57 2016 MST |
Vor | admin | offline |  |
| Made the chances for a monster to heal scale with their current health. For instance, a monster at 50% health is lees likely to try to heal than a monster at 40% health, and a monster at 40% is less likely to heal than a monster at 39%, etc. |
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